I liked the creation of the character. It is cool that you can come up with a personal story from an early age before it has reached such a life. Where he was born, what he did, how he got into the guard, for which he sat down. According to the already established tradition, beautiful girls were not brought to the editor. In this, of course, Darktide loses Necromunda Hird Gun, there everything is normal with women. It’s funny that, among other things, you can also choose the height of the character, make a basketball player or Karl.
Total class 4: Veteran-Sniper, Ogrin, Psiker and Fanatic-in general, simple and understandable. The veteran uses automatic machines and lasganes, kisses enemy shooters and specialists. Ogrin – a tank that absorbs damage and the owner of large guns and grenades. Psiker is a fan of blowing up and throwing crowds of enemies of the psi-cudmate, however, he can overdo it and blow up the crown of himself. Fanatic – Middle Bow master. In principle, at the first three levels of complexity, they are all interchangeable and no problems if you suddenly have 4 players of the same class should not worry. But 4 and 5 – here you need to think, whom to take and preferably pumped.
Because the initial weapon of all classes is shit. It is slow, weak, useless, but where you go. Why in the game pumping then, if there were immediately good fluffs?
When you create a character, notice one very unpleasant thing. Just by pressing the button to change the class fail. You will have to create a new account every time. There is no common inventory, money, too, even the name will have to enter again every time.
And now you created the character, and decided to start the game ..
Here, unexpectedly overtakes a serious minus – fucking what long loads, 2 minutes from the launch of the game to the appearance of in the hub. I heard that people waited on the release and 10 minutes. I already managed to read all the phrases on the screen and listen to the music. As I understand it, it does not depend on what kind of hard or SSD disc is.
The hub itself is quite https://lejackpotcasino.co.uk/bonus/ ordinary, except that it is located on the ship of the Inquisition, whose decoration is appropriate, and it is also a huge. In principle, as elsewhere in such games there is a store there, you yourself know its purpose, blacksmith (in which there are still blocked points, and this is on the release!) different for multilevel characters, daily tasks (for the implementation of which a special currency is given for the purchase of legendary things. And I still did not understand how they are activated: pass 15 missions, I do so, but the progressions do not appear on these tasks, or this is a bug or I am a fool and I do not understand the mechanism of work. I checked it right again before the publication – it was a bug, now it works) you can see progress. There is a training room in which they will tell you how to shoot and move and shooting. I almost forgot, you have extra money? Of course, I’m not about real money. Then you can spend on cosmetics in the corresponding department of the department store. Judging by the players running in the hub, someone does not disdain and still buys donate skins. Anyway, it seems to me that such a huge hub and even with a third -person view was specially created for doners to see the beautiful and show others that the money is pockets pressed.
It is worth clarifying here. The developers did not come up with the modules for weapons, so if you need a flashlight, then you need to take a weapon with a flashlight for a mission, and not just like it. And yes, the optical sight in the world Warhammer 40,000 is a deficit
Training should not be missing at all. Because the fighting in the game is specific. For those who studied Vermintide along and across everything is probably clear, but the training was very useful to me. In the game, the emphasis on the near battle? and therefore there are many and quite unobvious techniques for him. How do you press the block and without squeezing to a blow in order to push the horde of the Nurlites, or how to get a lover, or how to dodge in different directions, you really know useful to avoid blows, especially different monsters.
I thought I forgot about pumping? (Okay, you didn’t think anything), but no, I remember. Levels of only 30, as the set, they give out clothes, so you will not walk like a homeless person and as a demobe, unfortunately, too. Over time, forces for cinema will open all sorts of rares. Well, the fluffs also open when reaching levels. There are 6 more branches of skills, each in 3 skills. You can just take only one, Abidna. And at the moment it’s all.
Let’s go to wet the evil
While you are still in a hub, you can change weapons and objects and distribute skills.
And so we approach the most important actual gameplay. We have a global card with several missions: at the same time, the levels of complexity are fixed, you just take it out of what they give you, there is no choice. You cannot go to the level of level 4, if it is already on the global card, but with the first. Once in about 20 minutes there is a shuffle. There is additional. Tasks, and different modifiers: either enemies will be added or reduced, then additional monsters on the map will appear. The first 2 levels of complexity, one might say, training, the first game is generally a light walk, on the second you can already die if you try hard. But from the third, serious shit begins. Special armored units and monsters are thrown very often, and to pick some of them for a long time.
Everything, we chose a mission, then a short briefing and in battle. What awaits us? Basically, a map in industrial design with a bunch of all kinds of stairs, mechanisms, control rooms. Sometimes residential quarters, huge halls of cathedrals or even open spaces come across. For each location, there are simply a bunch of various corridors, the rooms of the nooks in which cartridges, first -aid kits, materials for craft, make -up artists are lying – therefore it would be nice to explore the location to replenish the pockets. But it will get lost almost impossible – the levels are quite linear. You will have to fight primarily with the hordes of the zombie, oh forgive the followers of the Nurla cult, although it is difficult to distinguish from the walking dead, the same stupid, attack huge crowds, they are very well versed in miles with weapons. Of course, you can wet them from afar, but for this it is better to choose the appropriate class. In addition to ordinary cultists, there are the same comrades in the armor, the soldiers of the Imperial Guard, who crossed the side of Chaos – they are already armed with Lazgans. In addition to them, there are simply a lot of specialized enemies: flamethrower, grenade launchers, machine gunners, kamikadze, fat fires with a shield, mutants – who is not there only there. I especially strain the enemies throwing the network and dogs, which are without problems lying to the ground, and if there is no one nearby, then this is the end. It happened, you’ll get rid of, you won’t have time to jump from the destroyed balcony with your comrades, and here the dog is a dad, and that’s all, no one can raise you, because you can go down, but you will return upstairs.
Ogrin is power! Ogrin is power!
It would be bored just to wet enemies, so we also have tasks. Either activate a certain thing, then hack a system of rebels, or get intelligence. All this is reduced either to the sequential pressing of the buttons, or to carry batteries for charging the actual thing, the selection of the desired code for activating and scanning all wicked infection. Nothing unusual and complex is just a slight variety, and of course, in silence and rest, they will not let you do it.
And where without bosses, they can meet anywhere. And do it notable to do things, then swallow, or even put it at all. And they never appear alone, while the boss is doing his dirty deeds, the horde also does not doze, you have to be distracted, then a bastard and striking.
At the end of the mission, we are waiting for a large bloody zaruba, and if everything passes successfully 4 tickets for an airplane with a silver wing, that is, Valkyrie. Then, as usual, the screen of statistics, pumping, money, if you are lucky, also the bonus will fall and … throws you into the hub.
Guys, why? Mission, in my opinion, is quite short, so there is a desire to continue, and you are hell. There is no campaign in the game. You played a map and everything, as if it were not a coop, but an ordinary session. There is no scale or something in what is happening. I would like the spirit of the fortieth thousandth so that the company’s macation increases, but it turns out small short tasks that quickly bored.
